Characters getting impossibly stuck, crashes to windows (that I also had with Lego LOTR and Lego Harry Potter but never have with other games, my system is stable). Another serious issue is the large amounts of bugs that were found during the 6 hours of main mission. It's a fraction of the story, and will never be finished. Selling this game as "the hobbit" is a lie. Six hours of playing and the game is over, finishing at the end of the second movie. It feels like bad game design, as many places you would have had to walk though (in the book and film) you don't get to see or explore until you go off Piste (and that is normally after you have completed the game already.) This wouldn't be so shameful if the main story was solid. It's unfortunate that as you play through the Single campaign, this open map is hardly used with levels teleporting you to the next section, skipping over the wonderful detail of the game. The open world is fantastic, taking a lot of guidance from Lego LOTR, it's a fully realised LEGO map of everything relevant to the Hobbit. 30h PlayedLego the hobbit plays like every other LEGO game before it, and the franchise feels ever more like a cash cow that's being whipped until there is nothing less to bleed from it.
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